LicenseSpring

Developer-First Licensing Infrastructure

Build licensing, entitlements, and monetization directly into your software with production-ready APIs and SDKs.

LicenseSpring is a developer-first platform for implementing software licensing, entitlement management, and usage-based billing across desktop, SaaS, containerized, and embedded applications. Integrate in days, not months, with an API-first architecture designed for modern development workflows.

  • ISO 27001 & ISO 9001 Certified Engineering
  • Trusted by Software Vendors Worldwide
  • Developer-first architecture with modern REST APIs
  • Production-ready SDKs across major languages

Build Licensing Into Your Software Stack

LicenseSpring provides the backend infrastructure to issue, validate, and enforce software licenses directly within your application without building it from scratch.

Supported deployment targets include:

On-premise enterprise applications

Cloud and SaaS platforms, containerized environments

Embedded or hardware-based software

Desktop software

The platform exposes two distinct APIs and a suite of client SDKs to cover every integration surface: from in-app license validation to back-office license management.

API-First Architecture

LicenseSpring was built as an API-first licensing platform, enabling developers to integrate licensing directly into application workflows.

Key Architectural Principles

Two Dedicated APIs
  • License API: called by client applications for license checks, activations, and entitlement validation

  • Management API: used for back-office operations: creating licenses, editing entitlements, and provisioning

SDK-Based Client Enforcement
  • Client-side enforcement inside the application

  • Built-in hardware ID computation and device fingerprinting

  • Offline license validation

  • Entitlement caching

Hybrid Deployment Support
  • Cloud activation via LicenseSpring APIs

  • Offline file-based activation

  • Air-gapped code-exchange activation

  • On-premise license servers

SDKs for Every Major Development Environment

LicenseSpring SDKs are wrappers around the License API. Beyond abstracting the raw API calls, the SDKs add significant functionality that makes it easier to consume server responses within your application, including computing hardware IDs for device fingerprinting, caching entitlements, and handling offline validation logic.

License API SDKs

These SDKs integrate directly into your application and handle client-side license enforcement:

  • C++ (with ARM and RTOS compilation support; includes Rust linker support)

  • .NET

  • Java

  • Python

  • Go

  • Swift

  • Unity (for mobile and cross-platform applications)

  • Android/Java

Management API SDKs: Back-Office Integration

In addition to the License API SDKs, LicenseSpring provides Management API wrappers for .NET and Java. These allow back-end services to create licenses, edit entitlements, and manage provisioning programmatically without going through the vendor dashboard.

This is particularly useful for teams that automate license provisioning as part of their order fulfillment, billing, or CRM workflows.

Direct API Access

Developers can also call the License API and Management API directly via REST, without using an SDK. This is useful for custom environments, non-supported languages, or teams who prefer to manage their own HTTP client layer.

Licensing Models Developers Can Implement

Using LicenseSpring, you can enforce multiple licensing models directly within your applications, and combine models within a single product to support complex monetization strategies.

Node-Locked Licensing

Bind licenses to specific devices using hardware fingerprinting and hardware ID computation.

Floating / Concurrent Licensing

Control concurrent usage across multiple users via a local license server, ideal for containerized, virtualized, and on-premise environments.

Subscription Licensing

Manage time-based licenses with automatic expiration and renewal enforcement. LicenseSpring connects to external billing systems such as Stripe to verify and enforce subscription status in real time.

Consumption-Based Licensing

Track metered usage including API calls, compute operations, reports generated, and other countable events.

Feature-Based Licensing

Enable or disable application features based on entitlements and license tier, supporting tiered SaaS monetization and add-on modules.

Entitlements and Feature Gating

LicenseSpring allows developers to control access to application functionality using entitlement-based feature management directly in code.

Common implementations include:

Feature flags for premium functionality

Tier-based feature access (Basic, Pro, Enterprise)

Conditional feature activation based on license type

Usage-limited features with hard or soft enforcement

Add-on module licensing

Support for Complex and Restricted Deployment Environments

Unlike SaaS-only licensing platforms, LicenseSpring is built to handle environments where connectivity is limited or completely unavailable.

Online Activation

Real-time license validation via the LicenseSpring License API.

Offline Licensing

File-based activation for machines without internet access. The license file is exchanged between the application and the licensing server without requiring a live connection.

Air-Gapped Environments

Code-exchange activation for high-security environments, including defense, industrial automation, and medical systems, where no network connection is permitted at any point. (Note: air-gapped activation uses code exchange, distinct from the file exchange used in offline licensing.)

Containerized and Virtualized Deployments

Licensing support for Docker, Kubernetes, and VM environments via floating license servers — where hardware fingerprinting is not applicable due to ephemeral infrastructure.

Built-In License Protection

LicenseSpring includes enforcement mechanisms to help developers protect high-value software from unauthorized use, cloning, and redistribution.

Security capabilities include:

Hardware ID-based device fingerprinting

Virtual machine detection

License cloning prevention

Encrypted license files

Secure license validation

Typical Developer Implementation Workflow

1Configure Products and Licensing Policies
Define products, features, license types, and entitlements within the Vendor Platform.
2Integrate the SDK or API
Add the LicenseSpring SDK for your language to your application, or integrate via direct REST API calls. Configure license validation and entitlement enforcement.
3Issue and Manage Licenses
Create and provision licenses through the Management API, Management API SDK, or the Vendor Platform dashboard.

Why Developers Choose LicenseSpring

Compared to legacy licensing systems, LicenseSpring is built for developer productivity and integration speed.

Modern REST API with two dedicated surfaces: License API and Management API

Production-ready SDKs across C++, .NET, Java, Python, Go, Swift, Unity, and Android

Direct API access for custom environments and non-standard stacks

Enterprise-grade security with offline, air-gapped, and containerized deployment support

Most developers are in production within days, not months

Start Building With LicenseSpring

Explore the documentation, integrate an SDK, and begin implementing licensing in your software.

Explore Developer Documentation