LicenseSpring provides enterprise-grade licensing infrastructure for mobile applications, supporting user-based licensing, subscriptions, and consumption-based models with developer-friendly SDKs for iOS, Android, and Unity.
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Developer-first APIs & SDKsLicenseSpring supports the full range of licensing models used by modern mobile applications, enabling vendors to manage entitlements, enforce feature access, and monetize products across iOS, Android, and Unity-based platforms.
Mobile productivity and collaboration applications
Enterprise mobility platforms
Professional tools and field service apps
User authentication with email and password
Integration with SSO identity providers (SAML, OIDC, OAuth)
User-based license assignments
Multi-device access management
Mobile applications deployed on company-managed or MDM-enrolled devices
Specialized enterprise or industrial mobile tools
Healthcare and regulated industry apps
Secure device identification
Device-bound entitlements
Device activation tracking and management
Consumer and enterprise mobile applications sold on a recurring revenue basis
Mobile platforms with multiple subscription tiers offering different feature sets or usage allowances
Vendors moving from one-time purchases toward subscription models without disrupting existing users
Unity-based applications and games with seasonal or ongoing content access models
Automatic license expiration and renewal tracking
Subscription tier management
Freemium and trial license support
Local license validation after activation (no ongoing connectivity required)
AI-powered mobile applications where inference costs vary significantly between users
Mobile developer tools and API clients where usage-based billing aligns with customer value
Enterprise mobile platforms where different teams or users consume features at different rates
Applications with credit-based or prepaid access models for on-demand operations
Usage metering tied to specific in-app operations or events
Configurable soft and hard consumption limits with overage rules
Automatic usage period resets on a defined schedule
Local consumption caching for offline or intermittently connected mobile environments
Sync with LicenseSpring platform when connectivity is restored
Mobile applications with freemium models where premium features are unlocked per entitlement
Enterprise mobile platforms with different feature sets across user roles or subscription tiers
Unity-based applications and games with modular content or capability unlocks
Enable or disable individual features per license or user entitlement
Independent expiry dates per feature, allowing time-limited capability unlocks or promotional access
Consumption-based metering at the feature level for usage-variable operations
Feature state retrieved at runtime via the LicenseSpring SDK with no additional backend infrastructure required
Consumer and prosumer mobile applications distributed through the App Store or Google Play
Enterprise mobile platforms evaluated by IT or procurement teams before organization-wide deployment
Unity-based applications and games offering timed access to premium content or features
Automated trial generation via SDK or Management API
Fixed expiration date or activation-based trial period starting from first use
Feature-restricted evaluation mode that demonstrates value without exposing full production capabilities
Seamless conversion to a paid license with no reinstallation or re-authentication required
Professional mobile tools sold as one-time purchases to individual users or organizations
Enterprise mobile applications procured under CapEx purchasing models
Specialized industry applications, such as healthcare, field service, industrial, where perpetual ownership aligns with customer procurement requirements
Licenses that never expire, with full vendor control over activation limits and device or user binding
Configurable maintenance windows that gate access to major updates and new versions independently of license validity
Compatible with hybrid models that combine perpetual base access with optional subscription-based feature upgrades or content entitlements
Supported across iOS, Android, and Unity-based platforms via the LicenseSpring mobile SDKs
Mobile apps rely on backend services to manage entitlements, subscriptions, and feature access. LicenseSpring provides a centralized licensing platform that integrates with mobile applications through clean APIs, allowing apps to validate licenses, retrieve feature entitlements, and enforce subscription status securely, without building that infrastructure internally.
Secure license validation through REST APIs
Dynamic feature entitlement management
Centralized license provisioning across platforms
Support for hybrid mobile and cloud products
Offline license validation for apps operating in low-connectivity environments
Enterprise mobility and MDM-managed deployments
Field service and workforce management applications
Mobile SaaS platforms
Developer tools and technical mobile applications
Mobile applications face unique licensing risks, including credential sharing, unauthorized feature access, and account-based abuse at scale. LicenseSpring provides licensing infrastructure that enforces entitlements at the user, device, and feature level, helping vendors protect revenue without degrading the user experience.
Secure license validation at runtime
User entitlement verification per feature and tier
Device-level activation tracking
License usage monitoring and anomaly detection
Access control for premium and gated features
Remote license revocation
Most enterprise mobile applications don't operate in isolation. They connect to cloud platforms, backend APIs, and enterprise data systems, each of which may have its own entitlement requirements. LicenseSpring manages licensing across both the mobile application and its underlying services from a single platform.
Examples
Mobile apps connected to SaaS platforms and cloud backends
Field service mobile tools integrated with enterprise ERP or CRM systems
Mobile AI applications consuming cloud inference services
Mobile dashboards for enterprise analytics and reporting platforms
LicenseSpring is built for engineering teams that need reliable licensing infrastructure without slowing mobile app development. SDK support spans the major mobile platforms and development environments, including native iOS and Android, Unity-based applications, and cross-platform C++ projects.
The LicenseSpring Vendor Platform gives vendors centralized control over licensing operations across all mobile platforms, including products, entitlements, activations, and customer accounts managed from one place.
Create and manage products, features, and licensing tiers
Issue and manage license keys
Monitor activations and device usage across iOS, Android, and Unity
Reset devices or revoke licenses remotely
Manage customers and license holders
LicenseSpring supports mobile vendors across a range of product types and industries, from enterprise productivity tools to AI-powered consumer applications.